Spira | Topics | Posts | Last Posts |
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| - The only populated area on Besaid Island, the village is a small settlement which is famous for the fabrics and clothes it produces. Once long ago it was a Machina City that was destroyed by Sin, the ruins of this city can be seen throughout the island. Moderator: Administrator
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| - Kilika is an island off the southern coast of the Spira mainland. It can only be reached by boat or airship. The island consists of a small port and village, a large jungle and a Temple of Yevon. It is famous for being the home of High Summoner Ohalland and the Kilika Beasts, the local blitzball team. Moderator: Administrator
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| - The City of Luca is a port at the southern tip of Spira's main continent. Luca houses Spira's only Blitzball stadium, and is the home of the Luca Goers, the best team in the league. Moderator: Administrator
| 1 | 13 | Sun Apr 26, 2009 11:52 am Yuna |
| - The Mi'ihen Highroad links the city of Luca to Mushroom Rock Road. It is also the road that Lord Mi'ihen, creator of the Crusaders (initially known as "the Crimson Blades"), walked on to face a trial of Yevon. Moderator: Administrator
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| - Mushroom Rock is notable chiefly for its mushroom-shaped rock formations and as the site of the ill-fated Operation Mi'ihen, where the Crusaders and the Al Bhed tried — and failed — to defeat Sin by using ancient machina. Moderator: Administrator
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| - There is not much of interest in Djose, with the notable exception of its temple, which housed the fayth for the aeon, Ixion, during Sin's millennium of terror. Once the Eternal Calm began, the temple was abandoned, and the Machine Faction set up their headquarters there. Moderator: Administrator
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| - The Moonflow is a large river running through the heart of Spira. It is notable for shoopuf rides and for the pyreflies that congregate around the surface of the water, as well as the semi-entertaining productions by Chief Tobli and his troupe of Hypello performers. Moderator: Administrator
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| - Guadosalam is the city of the Guado, and gateway to the Farplane. The city sits on the path from the north bank of the Moonflow and the southern trail of the Thunder Plains. It comprises three levels with the exits at the bottommost points, the path to the Farplane on the upper level and the Palace, residence of the current leader, at the centre. Moderator: Administrator
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| - The Farplane is a gathering place for the dead. They come here either after they have been sent or after they die (if they accepted death before they died). If the spirits are not sent to the farplane, they remain as the Unsent and begin to envy the living, which then turns into hatred; thus they will eventually become fiends. The farplane can be visited by the living, through an entrance at Guadosalam. The Pyreflies react to their memories to conjure an image of the dead person. However, If you think of a person still living, they will not be shown. The farplane still is not completely understood by the inhabitants of Spira. The Guado are the keepers of the farplane; as a result, they have the ability to sense the unsent. Moderator: Administrator
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| - The Thunder Plains are the site of a vast, never-ending thunderstorm. Many a traveler met their end here, until an Al Bhed by the name of "Bilghen" set up lightning rod towers to draw the lightning away from the main path. Ironically, he died after being hit by a stray bolt. Moderator: Administrator
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| - Perhaps the most striking location in all of Spira, Macalania was a large sparkling blue forest, full of glowing crystal formations and shining skyways. Eventually, the forest led out into an icy lake, which was the location of Macalania Temple. Moderator: Administrator
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| - A large desert island far to the west of Spira's mainland, Bikanel was the location of the Al Bhed's home until it was attacked by the Guado. Moderator: Administrator
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| - The largest city in Spira and center of the order of Yevon prior to the coming of the Eternal Calm, Bevelle is also the birthplace of Yuna. Moderator: Administrator
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| - The Calm Lands are the location where Bevelle and Zanarkand fought their most brutal and destructive battle. Moderator: Administrator
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| - The Cavern of the Stolen Fayth is a large cave located between the Calm Lands and Mount Gagazet. It is on the other side of the scar, a large gorge made by Sin after Lord Gandof struck it down. The cave was home to the fayth of the aeon Yojimbo. Moderator: Administrator
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| - Remiem is a forgotten Temple of Spira. The entrance from the Calm Lands was cut off during one of the battles with Sin and has not been visited for several generations. It is the home of the Magus Sisters fayth. Moderator: Administrator
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| - The highest point in Spira, Mount Gagazet is home to the Ronso tribe as well as the fayth of Dream Zanarkand. Moderator: Administrator
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| - The Zanarkand Ruins are the desiccated remains of the once great machina city, Zanarkand. A war between Bevelle and Zanarkand 1,000 years before Final Fantasy X contributed to the latter's downfall. Once active and full of life, it was left dark, home only to dust and fiends. Moderator: Administrator
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| - Baaj Temple is the location where Tidus first awakened after being displaced from Dream Zanarkand. Here, he nearly lost his life to the fish fiend Geosgaeno, and also met Rikku for the first time. Moderator: Administrator
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| - Long ago, a Yevonite heretic named "Omega" was banished to these ruins by the maesters of Yevon and executed. After his death, his hatred turned his unsent soul into a horrifying fiend of great strength — Omega Weapon (and, because the hatred was overflowing, another fiend called Ultima Weapon also manifested). Moderator: Administrator
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